ALL CAPS is a small indie game studio which focuses on colorful, whimsical and entertaining games with a high degree of replayability and quality.
It is our main goal to ensure the user has the best possible gaming experience. The team is impressively motivated and focused on the future of ALL CAPS and strenghtening the companys position in the Danish game industry. The team is located in a start-up co-working space in the northern part of Jutland, with offices in a castle dating back to 1539.
Figment: Creed Valley,
Back to Bed, Chronology
Bedtime Digital Games started out as a student production just up to Christmas back in 2011.
Back then, the name was not there, we were just a large group of students that had made a great game, which garnered a lot of attention from both local and international press.
That's why we decided to try to finish and release the game. Mostly by ironing out the major bugs and by creating more levels. Most of the production was done in weekends and a few crunch periods, all located in a freezing old warehouse on the harbor in Aalborg, Denmark. We even had a successful Kickstarter to fund the technical expenses. Sadly many of us didn’t have time to work on the game, due to other jobs, therefore finishing the game became a long trek.
These times also lead to a lot of game shows and conference, where Back to Bed got a good deal of nominations and wins. That was our turning point. Back to Bed was amongst the student showcase winner at IGF 2013 in San Francisco, and even though we didn’t take home the grand prize, we got a lot of attention, notably by a Danish investor, CAP NOVA, with a solid experience with games.
Two of our team members, Klaus and Jonas, saw this as a chance to take Back to Bed to a higher level and an opportunity to do a complete professional release and maybe even a bit more in the long run. Therefore, our team became smaller but more dedicated during the latter half of 2013, and by Christmas 2013 our company was born. A company that would not only finish Back to Bed, but get the investment to continue making games after the first release.
|Projects||Forest Bandits, Pivot Labs|
Danish Code is a one man developer team by Kasper Fly Sørensen, who has helped on projects such as Pivot Labs in collabortion with ClearCut Games, as well as created his own game named "Forest Bandits".
Forest Bandits is a new game in "Early Early Alpha" where you play as Bandits that robs people on the road.
The Tormentor, Arena Game
A game developer specializing in multiplayer games aiming to give a fun and competitive feeling for players. Currently developing the game ASTROGATE, - a multiplayer third-person shooter on the surface of a shrinking planet.
Galdra Studios was founded by three friends with a diverse set of skills and a shared passion for games and their narrative.
Our aim at Galdra Studios is to explore narrative in games and create impressive interactive experiences that combines narrative and interaction.
Arcadia Fallen is an RPG Visual Novel with a significant focus on interactive storytelling. When a young alchemist apprentice is unwillingly bound to an illegal spirit, they suddenly finds themselves tied up in a war between humanity and magic, and must join a group of unlikely heroes to escape their own doom, hopefully saving the world along the way.
Glitchheart is a newly founded indie game development studio in Aarhus, where we build our own tech engines and make non-casual games mainly for PC and consoles.
We’re brothers, programmers and both computer scientists from Aarhus. We’ve always had a love for games so it has been natural for us to transition into making them.
Leafless Entertainment is a team of students from the Dania Games academy. The team finalizing their mobile game Colorz.
|Productions||Bacchus, Reverie, Sam Kills Christmas, Love was the Sun - Mr. Koifish, Be Loud (Mr. Koifish), About Mom, Eldorado|
OUROS is an animation company based in Viborg, Denmark.
Our purpose is to develop original animated projects and to service your communication needs. From sketch to final render, we aim to deliver unique visual projects.
OUROS was founded by Philip Piaget and Rikke Planeta, graduates from The Animation Workshop, and award-winning filmmakers.
|Games||Dumb as Wizards,
Knight Out, Science at Home, PandaBall, Custom Quest, Quest Accepted
Random Dragon is a development studio based in Aarhus, Denmark. They build fun, nerdy games, engaging experiences and work for other companies as programming consultants. They are currently developing the game Dumb as Wizards.
|Games||WRATH: Aeon of Ruin, Daymare: 1998, Ancestors Legacy, Devil's Hunt, Rad Rodgers, Bombshell, 3D Realms Arcade Collection, Rise of the Triad|
Slipgate Ironworks is a game development studio located in Aalborg, Denmark.
We’re comprised of industry veterans and talent, having worked on both indie and AAA titles for the past 2 decades.
Our first title was the critically acclaimed „Rise of the Triad”, under the Interceptor Entertainment name. Rise of the Triad was released in 2013, and was considered by many as the birth of the modern retro shooter.
Since then, we’ve been involved in a range of games, including Bombshell, Rad Rodgers and most recently, Ion Maiden, which is built using the original „BUILD” engine, known from 90s classics such as Duke Nukem 3D, Blood and Shadow Warrior. Slipgate Ironworks is built on a strong foundation of veteran developers who all share the same vision;
So Couch Studios is a developer and publisher of modern multiplayer blockchain-enhanced games creating better and fairer gameplay experiences for MMO gamers.
The studio is currently working on its flagship title; the Free-to-Play Fantasy MMORPG Ember Sword.
Tempest Games – A start-up specializing in strategy games with a focus on player involvement and creativity. Currently working on Cardinal Gears, a Tactical RPG for PC, reminiscent of games like Fire Emblem and Final Fantasy Tactics.
Tunnel Vision Games is a small indie game studio located in Denmark. It was founded in 2013 by five guys who met each other via the Medialogy education at Aalborg University. Together they developed a 15-minute prototype for the puzzle game See You On The Other Side (now known as Lightmatter). It was later showcased at various events and even won the prize for Most Innovative Game at Casual Connect. Having received a lot of positive feedback, the team decided to take the concept further and develop it into a full game — and thus Tunnel Vision Games was born.
The team is comprised of 3 people, whom all are deeply in love with making interactive experiences, that focuses on quality, over quantity. Our mission is to create immersive experiences, that stems from what we as creators feel that are missing in the videogame artform.
|Productions||Toxin Arena: Zombieshooter VR, Formatearth, Artstation Challenge, Real or Fake News?, Secure|
Vizlab Studios is the go-to preproduction studio for game developers, communicative projects, and VR in Viborg, Denmark.
Vizlab Studios has developed preproduction, concept art and games for many companies in both the private and public sector since its conception in 2017.
Vizlab Studios is located in the entrepeneur cluster, Arsenalet, in Viborg, Denmark. Arsenalet is host to many different companies working within the visual industry from animation, graphic design and illustration. Arsenalet shares ground with one of the best animation schools in Europe, The Animation Workshop.
The Vizlab Office is located on the first floor of the right wing of Arsenalet. Vizlab works closely with Arsenalets companies, and can draw on experienced professionels to hire in for complex projects.
Founded in late 2018 in Aarhus, Denmark the Winterpath roots can be traced back to humble beginnings in early 2016 when the team started work on a hobby game project next to uni. As time went on the team’s ambition grew and in May 2018 ‘Atlaga’ was released under the Winterpath name.
The company is run by Niels Wosylus, and is involved with multiple games and games related projects. Wosylus collaborates with other indie developers on product and business development.