Game Hub Denmark

BGI Project



The project “Baltic Game Industry - Empowering a Booster for Regional Development” (BGI) is a three-year project within the European regional development programme Interreg for the Baltic Sea Region (BSR).

22 partners from Germany, Denmark, Estonia, Finland, Latvia, Lithuania, Poland and Sweden are jointly developing practical solutions to strengthen the digital games industry. The BGZ Berliner Gesellschaft für Internationale Zusammenarbeit mbH acts as lead partner.

BGI aims at fostering innovation power and the emergence of a powerful game business scene around the Baltic Sea, strengthening internationalization and cooperation across stakeholders and countries, and finally making the region a game business hotspot with a joint branding. The core element is the installation of durable game incubation structures, programs and schemes that effectively support the emergence and viability of game start-ups.

BGI comprises three components - improvement of framework conditions, incubation capacity building and enlarging business opportunities for the game industry beyond entertainment.

The project will result in:

  • Improvements in regulations, strategies and schemes, which guide the business support for start-ups in the eight countries, with a Good Practice catalogue on favorable framework and policies for game business development.

  • Functional game incubators providing consulting and mentoring support to game start-ups, with model schemes and manuals/guidelines for game incubation programming and financing, mentoring and international cooperation for game business development.

  • Increased business power of and business opportunities for the BSR game scene, with a functional VR application for therapeutic use, a VR Health Reference Model and recommendations for VR apps in other industries.

Erhvervsakademi Dania is a full partner in the project, and first and foremost responsible for delivering data for the project’s analyses, for developing a description of a model incubation framework, and for carrying out a incubation pilot. Furthermore, Erhvervsakademi Dania will contribute to the project’s transnational activities and dialogue with public authorities and external stakeholders.

More information is available at the Baltic Game Industry project website here.
The project is administered by BGZ Berliner Gesellschaft für Internationale Zusammenarbeit mbH.
For inquiries regarding Erhvervsakademi Dania’s involvement in the project, please contact Mikkel Fledelius Jensen at or +45 26 81 51 33.

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